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Nov 03, 2024
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COM 251 - 3-D Modeling and Animation Theories and principles of 3-D computer modeling. Students apply concepts of computer geometry through modeling, animation, lighting, texture mapping and rendering of objects. Two lectures, one three-hour lab. Prerequisite: COM 110. (3 cr. hr.) Frequency code C = offered at least once every two years
Student Learning Outcomes Upon successful completion of this course, students will be able to:
- Explain the theories and principles of modeling and animation.
- Demonstrate intermediate level skills in modeling and animation.
- Apply concepts of media aesthetics and composition.
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